![]() If you have a Ghost that has DOTS as evidence and you suspect Ghost Writing as well, remove the DOTS and any other random items it may interact with to increase the chance the random interaction is on the book vs. This means your Sanity may still drain depending on how bright the Interior Lights are/area you're standing is. Player Sanity drains over time depending on how much light is hitting the Player.This counter-intuitively makes it possible to outrun quite a few Ghosts so long as you don't reach a dead-end. ![]() Using your sprint perfectly (holding shift) every time it's available would allow you to move 2.125m/s. The Player will walk at a rate of 1.6m/s & sprint at a rate of 3m/s for 3 seconds with a 5-second cooldown.This means if the Ghost was moving at 0.85m/s, you'd hear a footstep every second. If a Ghost is moving at it's standard pace of 1.7m/s, you will hear a footstep roughly every 0.5s or 2 every second. ![]() ![]() This can be an excellent way of confirming whether a hunt is over without needing to ask in-game or simply guess.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |